Showing posts with label Murakumo. Show all posts
Showing posts with label Murakumo. Show all posts

Thursday, 28 May 2015

Deck profile: update on Magatsu Typhoon deck Ver.2




Today I am going to look back at my proposed Magatsu Typhoon deck and propose changes to it based on what is previewed in GBT03. Now that everything is out, we have a clearer picture to work with and make the changes.

This is the current list since we last left it.

Grade 0: 17
1 Magatsu wind
4 heal
4 crit
4 draw
4 cat devil (sc +3k)

Grade 1:
4 Magatsu Breath
4 PG
3 Oboro Cart
3 Sukerock

Grade 2: 11
4 Magatsu Gale
4 Bloody Mist (10k Vanilla)
3 Royale Nova (Magatsu persona 12k attacker)

Grade 3: 8
4 Magatsu Storm
4 Magatsu Typhoon

Grade 4: 8
4 Shirayuki
2 Madu
1 Blizza
1 Kagamijin

Possible considerations

G0:
I am quite excited to add this to the deck. This greatly solves the consistency issue where you try to get as many copies of magatsu on the field as possible, as well as giving us the option to use Homura raider effectively. I will be replacing the draws with this as the deck is already quite hand conservative, and this gives the deck some needed aggression. Imagine fetching 2 copies of Typhoon by cloning the one you call out typhoon's effect, and then performing legion for a 16k booster and 2 16k attackers!

G1:

The new PGG is quite a godsend for newer people who want to try out Murakumo, as the older PG is really hard to find these days. The drawback of not being able to guard is mitigated by the fact you won't usually have a front row for them in the first place, and the extra unflip can mean 1 more use of oroboro wheel or possibly another storm's LB4.



Ataka is our new stride fodder. Now previously I was playing sunrock and oboro wheel for G1 slots, and although both have important roles to play, I would like to make room for at least 2 of these. Reason being that I'd rather drop this than any of the G3 to stride, as those G3 can be used as boosters or attackers on legion turn. 2 does not allow scroll to clone this for homura, but if you have to clone this to begin with, we are already in serious trouble. Besides that, cloning priorities should be given to magatsu units.

Notable mentions:

I like charcoal fox, but it has a few weakness in this deck. Firstly we do not have the ability to clone this guy on a whim. In a Yasuie deck this is extremely potent, but in the case here, we depend on a G1, a stand trigger, an on hit stride just to get extra copies, which can be hard to pull off at times. I rather focus more on the deck's winning image of a board flooded with magatsu. Second is he needs to be called in multiples to make good columns here, which again brings back to the 1st point. You can still run this if you don't like oboro wheel and sukerock, its personal preference, just make sure you have more train in the G-zone.

G2:

I really like this guy a lot. He finds a replacement for himself, adds cards to your hand's overall shield value, and can find another temporary front row attacker for you. Only problem is he is tad slow and fights for CB with storm, which should fine if I choose to add the unflipper stand and PGG and use less of storm's LB4, since it timing is terrible with its own legion skill.  I will likely replace 10K vanilla with this as riding this means 1 more magatsu to work with on legion turn, and aids the deck's winning image overall.

With this unit, we can finally kiss nova goodbye. With our first turn during mid game spent striding, this will become more consistent than nova, as nova only works if you are the G2 or G3, and since we might not get to legion that soon, we may have to have a 5K unit stuck in hand for awhile. This does slow the deck down considerably, but it does smooth out consistency issues.


G3:

No changes here as I will want to max out on Magatsu. Yasuie is interesting, but overall for the winning image, I would stay away from this.

G4:


You definitely want to play at least a pair of this. If victoplasma and the ace has thought us anything, restanding strides with pretty restrictive drawbacks are very strong game enders. Its really up to personal preference here, as since this isn't a yasuie deck, I find it a challenge to get the effect off. Granted rune star and scroll makes it easier, its still hoops to jump through that isn't in this deck's nature. I find more often striding Shiraiyuki than the others just to and still have a board without hand commitment. I will only be running 2, but you can consider a full play set if it suits your preference.


On one hand I want to see my opponent get hit by a train. On the other hand I don't see myself striding this often. Granted it does Give you up to 1 additional attack, and barring G1, you probably wont call more than 1 of them if enemy drive check a damage trigger. So I'd say a niche 1 of would be good if your opponent is open to this option. For those who insist on running charcoal fox, you want to run more of this.

Proposed decklist:

Grade 0: 17
1 Magatsu wind
4 heal
2 crit
2 dart spider (unflipper)
4 hidden scroll (cloner)
4 cat devil (sc +3k)

Grade 1:
4 Magatsu Breath
4 White heron (PGG)
2 Oboro Cart (CB1 clone)
2 Sukerock (SB engine)
2 Ataka

Grade 2: 11
4 Magatsu Gale
4 rune star (clone self)
3 tokube (GB1 12k)

Grade 3: 8
4 Magatsu Storm
4 Magatsu Typhoon

Grade 4: 8
3 Shirayuki
1 Madu
2 Homura Raider
1 Ushimitsu train
1 Kagamijin

First thing to note is that this deck has slowed down quite a bit barring nut draws, which is fine as a deck that intends to legion a few times. The winning image is to weather down you opponent, and using big turn pushes with typhoon's legion effect for game. The strides are mostly utility options with the exception of Homura raider being a finisher. Trigger lineup is changed to 6stand/6crit to facilitate more pressure and utility in triggers.

And thats my take on the typhoon deck. Let me know your opinions on the comments, and hope to share more insights on polishing this deck.

Sunday, 10 May 2015

Card review + deck profile: Covert Demonic Dragon, Magatsu Typhoon

Card review + deck theory: Covert Demonic Dragon, Magatsu Typhoon



Alright its been awhile since I have last posted, but now I have some free time to talk more vanguard! Today I am going to talk about the new revival legion for Murakumo: Magatsu Typhoon.

[ACT](VC): Legion21000 "Covert Demonic Dragon, Magatsu Storm" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, andLegion)
[AUTO](VC):When this unit Legion, choose up to five of your rear-guards with "Magatsu" in its card name, and they get [Power]+5000 and "Boost" until end of turn.
[ACT](VC)[1/Turn]:[Choose a card from your hand, and discard it] Search your deck for up to one card with the same name as a unit on your (VC), call it (RC), shuffle your deck, and at the end of that turn, return the unit called with this effect to your hand.

This is quite a god send for the ride chain deck. The ride chain had little more than the g0 seaching the top 7 for G2 or G3 for consistency. It will always guarantee that you will have Magatsu Storm in your VC as long as you can perform legion. It also ensures you have multiple Storm left in your deck for the LB4 effect by using legion to shuffle back used or healed copies.

First things first, this new revival legion promotes you to play a full playset of itself and the ride chain. The extra copies of G1 and G2 can now be used to form 26k columns when you legion. Also drawing extra copies of Storm does not mean they are dead cards, as they can be either used as 10k boosters or stride or discard fodders.

Second is the legion skill. Granted its timing does not go well with Storm's LB4, it does greatly solve the lack of power in RG column that Murakumo tend to experience. Granting anywhere from 21k-32k RG colimns on legion (2G3, thanks to legion effect granting boost) and a legion column upwards to 41k (legion 21k + lb4 3k + typhoon boosting 16k + soul G2 1k)

The last ability is deceptively useful. It lets you trade any hand for a G3 that is the same name VC. It is useable even outside of legion, and can be used to ensure you always have 16k booster or stride fodder, and even perform legion every turn as long as you can provide 4 drop zone every turn.

So how would I build a deck with Typhoon? I start by maxing out Magatsu units and adding cards that help push towards winning image.


Grade 0: 17
1 Magatsu wind
4 heal
4 crit
4 draw
4 cat devil (sc +3k)

Grade 1:
4 Magatsu Breath
4 PG
3 Oboro Cart
3 Sukerock

Grade 2: 11
4 Magatsu Gale
4 Bloody Mist (10k Vanilla)
3 Royale Nova (Magatsu persona 12k attacker)

Grade 3: 8
4 Magatsu Storm
4 Magatsu Typhoon

Grade 4: 8
4 Shirayuki
2 Madu
1 Blizza
1 Kagamijin

From here the winning image is to get as many copies of  Magatsu units as possible. or form columns. For G1, Oboro cart lets us accomplish this even prior to legion, and a possibility of a mega rush down if u manage to hit the ride chain up till G2 by cloning a booster for 16/16/16. Sukerock is there just to SB away your previous legion so they can be recycled back in and called again. I also choose to run 4 PG and will probably change to the new PGG as the extra unflip could mean 1 more activation of the LB4.

For G2, I opted for Bloody mist and Royale Nova. I lean more towards Bloody as if you miss the ride chain, Nova is a terrible ride (5k base if you ride it) while Bloody Mist gives you the same base as Gale minus the cloning, as well as make 26k column with Typhoon boost on legion. However until Murakumo get their own 12k generic attacker, Nova is really our only other choice, as it can make 16K - 21k column with starter if we miss ride chain, or make 26k column with Gale. Both are also 10k base RG, which means your opponent will not be able to get cheap attacks with 9k RG to force 5k guard.

G3 is pretty standard so I won't go into too much details, but do not that even though you cannot get Storm clones out in time for the legion effect, it still lets you gain 2 10k attackers to compliment your typhoon that you can call out each turn for a discard, making a 26k column with typhoon boosting. Also note that if you hit the ride chain, typhoon will be at 25k when LB4 is activated, so 6k boost will get it to 31k, and typhoon boosting it on legion will make it a scary 41k, rivaling even stride in power. The search effect of typhoon is also very useful for resetting or thinning your deck of 1 less non-trigger, as well as guarenteeing you have an attacker or new legion or stride next turn.

G4 is a little hurting for options at the moment, but this will get better once GBT-03 comes around. Till more are spoiled, the ideal strides will be shirayuki for an additional attacker on stride or Madu if you are already in legion or are stuck on the ride chain( even if gale is in the soul, the base of storm is still 10k without effects, so you will still get your G3 back!) Blizza will be your game-ending stride if out of options,